AI game builder

Describe the game you want and the Manus AI game builder makes a version you can play in your browser. Tune it, swap the art, then publish a link.

Play these games, then build your own game

Each game here was made with Manus. Open one to play it, see the prompt behind it, and build your own version.

Iron Rift FPS

Rip through eight escalating waves of war machines in a stylish push-forward FPS. Master brutal weapons, aggressive movement, combat augments, and Overdrive before facing the three-phase Warden boss—or challenge five bots in classic deathmatch.

Space Worm 3D

Devour a living cosmos in a fast, competitive 3D worm arena. Grow on stardust, swallow celestial bodies for permanent powers, boost through hazards, and outmaneuver rival worms in free-for-all or 6v6 team battles.

The Rogue

Forge a four-spell build from seven elements, tear through cursed chambers, and face escalating wardens in a fast 3D roguelite built for solo, co-op, and arena runs.

Canyon Circuit

Drift, boost, jump, and wall-ride through a gigantic sunlit canyon circuit where every car is equal and every clean line earns speed.

Super Dungeon

Break curfew, descend beneath Super Academy, chain heroic powers through dangerous classrooms, rescue trapped classmates, and outfight two towering bosses.

Caveman vs Wild

Track beasts across a lush volcanic island, read their tells, dodge and punish, then turn every carve into stronger gear and a path to the signal tower.

Space Worm 2D

Grow a glossy cosmic worm by devouring energy and celestial bodies, boost through a hazard-packed arena, bite smaller rivals in two, steal the bounty crown, and chase the galaxy’s longest run.

Sands

Shape a tranquil desert settlement, stack sun-baked architecture, channel water into gardens, and discover postcard-perfect moments across a living oasis.

How to build a game with AI

Go from an idea to a game link in three steps. You do not need to write code.

  1. A fox explores floating islands with a double jump and gems to collect

    Create games
    1

    Describe your game

    Pick Create games, part of Manus game development, and describe the player, the goal, and the controls. Manus writes the code and gives you a version to play.

  2. Tweak panel
    Speed
    Gravity
    Damage
    Spawn rate
    2

    Play and tune it

    Play the preview and adjust speed, gravity, damage, or spawn rate in the tweak panel while you play. The Game Dev launch post shows how it works.

  3. PublishedCopy link
    Xr/RedditFacebook
    3

    Publish and share

    Publish your game to get a link. Share it on X, Reddit, or Facebook, or copy the link for Discord.

Build games with AI from a prompt

Pick an idea to put its prompt in the box, or open the game next to it and play it first.

Cover of Skybound Academy, made with Manus

Platformer with a double jump

Jump across floating islands, dodge spikes, and collect gems. Ask for checkpoints and a timer for each level.

Build a 2D platformer where a fox explores floating islands. Add a double jump, moving platforms, spikes to avoid, gems to collect, checkpoints, three levels, and a timer for each level.

Cover of Canyon Circuit, made with Manus

Racing game with lap times

Race on a track with ramps and boosts. Lap times give friends a score to beat.

Build a 3D kart racing game on a figure-eight track with a bridge, ramps, and speed boosts. Add three laps per race, a lap timer, and three computer-controlled rivals.

Cover of Siege, made with Manus

Puzzle game with levels

Knock down castles with a catapult. Limited shots and a star rating turn each level into a puzzle.

Build a 3D physics puzzle game where you launch stones from a catapult to knock down timber and stone castles. Give each level a limited number of stones, rate each castle from 1 to 3 stars, and make later castles harder to topple.

Cover of Faraway, made with Manus

Multiplayer game for friends

Manus builds the client and the server. The server runs on a Cloud Computer that you choose or buy separately, and friends join from the same link.

Build an online multiplayer arena game where up to four friends join from a shared link, move with WASD, pick up power-ups, and score points in three-minute rounds.

Swap assets in the game builder

Change the look and sound of your game without starting over.

PreviewAssetsCodeDashboard
ImagesAudioFontsAnimation
Edit selected itemsSend to Manus
  • Find art and sound in Assets

    Assets sorts your game into images, audio, fonts, and animation, so you can find the piece you want to change.

  • Ask Manus to edit

    Select a few assets and send them to Manus with the change you want.

  • Slice, compress, or recolor

    Select images and pick Slice, Compress, or Change color. Manus makes the new version for your game.

  • Roll back a version

    Each checkpoint lets you return to an earlier version if a change goes wrong.

Track players after you publish

The Dashboard tab shows how many people play, how long they stay, and where they find your game.

  • Active and new players

    See how many people played and how many were new.

  • Game opens and session length

    Count how often people opened your game and how long a typical play session lasts.

  • Countries, devices, and sources

    Find out where your players are, which devices they use, and where they found your game.

Dashboard
Active players
New players
Game opens
Average session length
Top countries

More ways to build with Manus

Questions about the AI game builder

What is an AI game builder?

An AI game builder turns a written idea into a game you can play. In Manus, you pick Create games, describe the game, and get a playable preview with the code and assets ready to edit.

How do I build a game with AI?

Pick Create games, describe the player, the goal, and the controls, then send it. Play the preview, tune it in the tweak panel, and publish when you are ready to share the link.

Do I need to know how to code?

No. You describe the game in plain words and Manus writes the code. If you want to look under the hood, the Code tab shows the files.

Is there an AI that makes games from one prompt?

Yes. Manus can build a playable game from a single prompt. Super Dungeon in Explore games was made with one prompt in Manus 2.0 Max, and Use this Prompt puts that prompt in your box.

Is the AI game builder free?

You can sign up for free and use the free credits in your account to try Manus as a free AI game builder. Building a game uses credits, and bigger or longer builds use more, so see how credits work. Publishing does not use credits. A paid plan lets you change the subdomain and hide the Made with Manus badge. A multiplayer server runs on a Cloud Computer that you choose or buy separately. Compare the Manus pricing plans.

Can I make a multiplayer game?

Yes. Ask for multiplayer in your prompt and Manus builds the client and the server. The server runs on a Manus Cloud Computer that you choose or buy separately, and friends join from the same link.

Can I change my game after it is built?

Yes. Keep chatting to change rules or levels, adjust values in the tweak panel, select art or sound in Assets and ask Manus to change it, or roll back to an earlier version from a checkpoint.

Where can people play my game?

After you publish, your game gets a link that opens in a web browser. Share it on X, Reddit, or Facebook, or copy the link for Discord.

Build your own game

Start with one sentence about the game you want to play. You can change everything after the first version.