Game website builder

Describe your game and the Manus game website builder makes the whole site: pages, a playable demo, player sign-ups, and a store. Edit it in chat, then publish it.

A game website builder for every kind of game site

Launch sites, studio portfolios, game portals, and community hubs all start from one prompt. Each one runs on the full-stack Manus website builder, so pages, data, and hosting come together.

mossandmallow.com
Moss & Mallow

Grow a garden. Save a village.

Coming to PC this spring

Wishlist on SteamWatch trailer
you@example.comGet launch news

Indie game launch site

A home for your next release that turns visitors into wishlists, followers, and launch-day players.

  • Trailer hero with a wishlist button
  • Feature and screenshot sections
  • Press kit page
  • Email sign-up for launch news

Put a playable demo on your site

Visitors can play before they buy. Ask for a browser demo on the home page, or make the game first with the AI game generator and give it a website.

arcadeloop.gg/star-catcher
Star CatcherScore 015s

Try a demo on a game site

Click the stars as fast as you can. You have 15 seconds.

Add a demo to your home page

Manus writes the game into the code of your site, so the demo loads on the page with no plugin or download.

Start from a game idea

No game yet? Get a concept from the game idea generator, then ask for the game and its website in one prompt.

Add player accounts, leaderboards, and sign-ups

Ask for login and a leaderboard in your prompt. Manus adds accounts, a database, and file storage to the site, so scores, profiles, and emails are saved.

Star Catcher leaderboard

This week
RankPlayerStars
1pixelfox21
2mossy18
3nova_k15
4tinyknight12
5lumen9

Play the demo above to add your score.

Get launch news

A sample sign-up form. Nothing is sent from this page.

New sign-up

You get a notification for each new sign-up.

Save high scores for every player

Players sign in with email, and each best score is saved to the database and shown on the game page.

Collect emails for launch day

Build a list before you launch. Sign-ups are stored with your site, and you hear about each new one.

Sell your game, supporter packs, and merch

Tell Manus what you want to sell and it sets up Stripe checkout, starting in a sandbox so you can test without real money. See how Stripe payments work.

Checkout

Sandbox
Early access pass$12
Test card4242 4242 4242 424212 / 34

Sandbox payments use test cards, so no real money moves until you go live.

Take preorders and early access

List what you sell on a store page and send buyers to Stripe checkout from your own site.

Run a monthly supporter plan

Subscriptions work too, so fans can back your game every month and get members-only posts.

How to make a gaming website with Manus

Four steps take you from an idea to a live site. You do not need to write code.

  1. 1

    Describe your site

    Pick Website in the box and describe your game, the pages, and the features you want, such as a trailer, a demo, or a store.

  2. 2

    Review the plan

    Manus shows a plan before it builds. Ask for changes or approve it, then watch the live preview come together.

  3. 3

    Edit in chat

    Ask for a new page, a different color, or a bigger trailer, and the preview updates. You can roll back to an earlier version at any time.

  4. 4

    Publish on your domain

    Publish the site, then connect a domain you own or buy one in Manus. Built-in analytics show who visits.

Everything your gaming site needs after launch

The site keeps working for you once it is live. Turn on the built-in SEO tools so players can find it in search.

  • Custom domain

    Connect a domain you own or buy one in Manus. DNS and SSL are handled for you.

  • Built-in analytics

    See page views, visitors, and engagement without adding a tracking tool.

  • Search-ready pages

    Turn on SEO to get prerendered pages, canonical URLs, robots.txt, and a sitemap.

  • Database and file storage

    Store scores, posts, and uploads such as screenshots and press kit files.

  • Version history

    Every change is saved, so you can roll back if an edit goes wrong.

  • Code you own

    Export the full code or sync it to GitHub. There is no lock-in.

More ways to build with Manus

Questions about the game website builder

What is a game website builder?

A game website builder is a tool for making a website for a game, a game studio, or a gaming community. In Manus, you describe the site in plain words and get the pages, the backend, and the hosting in one place.

How do I make a gaming website?

Pick Website in Manus, describe your game and the pages you want, and send it. Review the plan, check the live preview, ask for changes in chat, then publish the site and connect your domain.

Can I make a gaming website for free?

You can sign up for free and use the free credits in your account to try the game website builder. Building and editing a site use credits, and bigger sites use more. See how credits work before you start a large site.

Can players create accounts and save high scores?

Yes. Ask for login and a leaderboard in your prompt. Manus adds user accounts and a database to your site, so each player’s scores and profile are saved.

Can I sell my game or merch on the site?

Yes. Tell Manus what you want to sell and it sets up Stripe products and checkout in a sandbox, so you can test without real money. When you are ready, claim the sandbox as your own Stripe account to take real payments.

Can I put a playable game on my website?

Yes. Ask for a browser game on a page and Manus writes it into the code of your site. You can also make the game first, then ask for a website around it.

Can I use my own domain?

Yes. After you publish, connect a domain you already own or buy a new one in Manus. DNS and SSL are set up for you.

Do I own the code of my game website?

Yes. You can export the full code of your site or sync it to GitHub, so you are not locked in.

Build the website your game deserves

Start with one sentence about your game. You can change every page after the first version.