PlayRip through eight escalating waves of war machines in a stylish push-forward FPS. Master brutal weapons, aggressive movement, combat augments, and Overdrive before facing the three-phase Warden boss—or challenge five bots in classic deathmatch.
Describe your idea, choose a game style, and Manus builds a game you can play in your browser. Then change it and share it with a link.
Not sure where to start? Pick a game style:
Each game here was made with Manus. Open one to play it, see the prompt behind it, and build your own version.
PlayRip through eight escalating waves of war machines in a stylish push-forward FPS. Master brutal weapons, aggressive movement, combat augments, and Overdrive before facing the three-phase Warden boss—or challenge five bots in classic deathmatch.
PlayDevour a living cosmos in a fast, competitive 3D worm arena. Grow on stardust, swallow celestial bodies for permanent powers, boost through hazards, and outmaneuver rival worms in free-for-all or 6v6 team battles.
PlayForge a four-spell build from seven elements, tear through cursed chambers, and face escalating wardens in a fast 3D roguelite built for solo, co-op, and arena runs.
PlayDrift, boost, jump, and wall-ride through a gigantic sunlit canyon circuit where every car is equal and every clean line earns speed.
PlayBreak curfew, descend beneath Super Academy, chain heroic powers through dangerous classrooms, rescue trapped classmates, and outfight two towering bosses.
PlayTrack beasts across a lush volcanic island, read their tells, dodge and punish, then turn every carve into stronger gear and a path to the signal tower.
PlayGrow a glossy cosmic worm by devouring energy and celestial bodies, boost through a hazard-packed arena, bite smaller rivals in two, steal the bounty crown, and chase the galaxy’s longest run.
PlayShape a tranquil desert settlement, stack sun-baked architecture, channel water into gardens, and discover postcard-perfect moments across a living oasis.
PlayHold the last ember against a lethal whiteout. Scavenge coal and food, rescue 18 frozen survivors, assign jobs, expand the settlement, and build a beacon before the cold claims everyone.
PlayTrack colossal beasts across a living wilderness, vault their deadliest attacks, grapple aboard, and carve at glowing vital points with a massive blade.
PlayRace the clock in a chaotic indie game jam. Build features, squash runaway bugs, manage energy and your buddy’s morale, post devlogs, and outscore rival jammers before the deadline hits.
PlaySteer a growing survivor squad through high-stakes gates, shred zombie hordes, dodge brutal traps, and chase an endless run with no paywalls.
New to making games? You only need an idea. Here is how to create a game, one step at a time.
Pick a style to add a starter prompt to the input at the top, or open a game in that style and play it first.

Run, jump, and dash through levels with hidden paths, enemies, and bosses.

Dodge bullets, fight waves of enemies, and chain combos to beat a boss.

Drift, boost, and race against rivals on tracks with jumps and shortcuts.

Short rounds you can learn in seconds, with a high score to beat.

Place towers, plan a base, and manage resources to get through each wave.

Walk, drive, or fly around an open 3D world and find what is hidden in it.
Templates are game bases from Manus. Open one, choose Use this template, and describe your own characters, story, and look.
PlayCreate a fast-paced side-scrolling adventure with action combat and obstacles to overcome. Design enemies and environments around your hero and world, giving players an adventure that moves forward with every battle and breakthrough. Grapple enemies, steal weapons, hurl anything you can grab, and blast through explosive hand-painted battlefields in a relentless arcade side-scroller.
PlayCommand a squad of super-powered students through an eight-wave campus siege. Rescue classmates, capture rooms, outsmart flanking invader squads, and unleash each hero’s power before the Mecha-Mascot crushes school spirit.
PlayCreate an easy-to-pick-up puzzle game built around dropping and merging objects. Bring in your own characters, items, and visual theme, and give players the satisfaction of discovering new combinations and reaching their next goal.
PlayCreate a strategic card battler built around deck building, unit deployment, and spell combinations. Design cards and abilities around your own theme, giving players room to develop their tactics through clever combinations and well-timed plays.
Your game stays open in Manus after it is built, so you can keep asking for changes until it plays the way you want.
Add a second level with moving platforms
Level 2 is ready. Play it in the Preview tab.
Publish to get a link that opens in a web browser, then send it to friends or post it.
Describe your game idea to Manus in a sentence or two, say what style of game it is, and send it. Manus builds a first version that you can play in the Preview tab. Then ask for changes in the same chat and publish it when it is ready.
No. You describe the game in everyday words, and Manus writes the code for you. If you want to see how the game works, the code is in the Code tab.
You can make games that run in a web browser, such as platformers, shooters, racing games, puzzles, tower defense and strategy games, and 3D worlds to explore. Every game on this page was made with Manus.
Yes, you can start on the Manus Free plan, which includes a limited number of credits each month. Each build uses credits based on how complex the game is, and paid plans include more credits.
Yes. Open a game and choose Build on this game to start a new task with that game attached, or use its prompt as your starting point. Templates work the same way with Use this template.
Yes. Ask for changes in the same chat, such as new levels, other controls, harder enemies, or a new art style. Each update opens in the Preview tab so you can play it right away.
Yes. Attach images or other files to your message and say how the game should use them. The Assets tab lists the images and sounds in your game and can generate new ones.
Yes. Ask for multiplayer in your prompt. Online games where players share a world need a game server, which runs on a Manus Cloud Computer that you choose or buy separately.
Publish it to get a link that opens in a web browser, then post the game on X, Facebook, or Reddit, or copy a link for Discord. On a paid plan you can also customize the subdomain.
Yes. After you publish, the Dashboard tab shows new players, game opens, average session length, and the top countries, devices, and sources.