ElevenLabs Sound Effects v2: describe a sound and get the clip

Use ElevenLabs Sound Effects v2 as a sound effect generator in Manus. Describe the sound, set a length from 0.5 to 30 seconds, and get an MP3 that can loop.

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0:30
Night forest ambience, seamless loop
Made with ElevenLabs Sound Effects v2 in Manus from one prompt: a 30-second night forest ambience that loops without a gap.

Why ElevenLabs Sound Effects v2

Exact lengths, clean loops, and prompts it follows

From half a second to 30 seconds

Set an exact length from 0.5 to 30 seconds, or leave it out and ElevenLabs Sound Effects v2 picks a natural length for the sound.

Loops that repeat without a gap

Ask for a loop and the end of the clip flows back into its start, ready for ambience, engines, and game levels.

As close to your prompt as you want

Ask Manus to follow your description closely or loosely, and it sets the prompt influence for you.

A closer look

What you can make with ElevenLabs Sound Effects v2

Every sound below was made with ElevenLabs Sound Effects v2 in Manus. Each card shows the exact prompt.

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Rain on a tin roof, seamless loop

Ambience that loops

Made with loop on: 20 seconds of rain on a tin roof that can repeat behind a game, an app, or a stream.

Eingabeaufforderung

Steady rain falling on a tin roof at night, recorded from inside a small wooden cabin. Dense, even patter with occasional heavier drops and soft gutter trickles, a very faint distant thunder rumble once. Calm, cozy, consistent intensity, no voices, no music.

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0:04
Logo reveal whoosh and impact

Intros and logo reveals

A 4-second whoosh and impact to open a video or bring in a logo.

Eingabeaufforderung

Cinematic logo reveal for a video intro: a fast rising airy whoosh that builds for one second, then a deep, punchy low-end impact with a short metallic shimmer tail fading out. Clean, modern, polished, no music, no voice.

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0:01
Soft app button tap

UI and app sounds

A one-second button tap. A higher prompt influence (0.8) keeps it close to the description.

Eingabeaufforderung

A soft, satisfying button tap for a mobile app: a short rounded pop with a tiny airy click on top, warm and friendly, very clean with no reverb tail.

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0:08
Footsteps in deep snow

Foley for film and video

Describe the surface, pace, and how close the mic is, and the footsteps fit the scene.

Eingabeaufforderung

Foley for a film scene: slow, heavy boots walking through fresh deep snow on a quiet winter morning. Crisp crunch on every step at a relaxed walking pace, light wind in the background, close microphone, no music, no voices.

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0:04
Sci-fi airlock door

Game sound effects

Chain several events in one prompt: two clunks, a hiss, and a door sliding open, all in 4 seconds.

Eingabeaufforderung

Sci-fi game sound: a heavy spaceship airlock door unlocks with two mechanical clunks, a sharp hydraulic hiss, then slides open with a smooth servo whir and settles with a soft thud. Metallic, spacious hangar reverb, no music.

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0:03
Fantasy spell cast

Spells and power-ups

A 3-second charge-up and burst for a spell, a power-up, or a reward screen.

Eingabeaufforderung

Fantasy game spell cast: a soft magical charge-up of sparkling crystalline shimmer for one second, then a bright burst of energy with a swirling whoosh that flies away and fades into glittering particles. Clean, punchy, no music, no voice.

Specs

ElevenLabs Sound Effects v2 specs in Manus

What you can set when you use ElevenLabs Sound Effects v2.

Made by
ElevenLabs
Eingabe
Text
Length
0.5 to 30 seconds
Output format
MP3
Preisgestaltung
Availability and credit usage depend on your Manus plan.See pricing

How it works

How to use ElevenLabs Sound Effects v2 in Manus

01

Choose Audio

Open Manus and choose Audio from the tools in the input box. You can also start your request with "Use ElevenLabs Sound Effects v2".

02

Describe the sound

Say what makes the sound, where it happens, and how it should feel. Add a length from 0.5 to 30 seconds, and ask for a loop if you need one.

03

Listen and refine

Play the MP3 in the chat, then ask for changes, like a shorter tail or a different surface. Manus can also add your sounds to a video.

Video entdecken

Choose the right model

ElevenLabs Sound Effects v2 or another audio model

Manus has three audio models. Here is when to pick each one.

More ways to create in Manus

Compare every model in Manus, or put your sounds into a video.

Häufig gestellte Fragen

What is ElevenLabs Sound Effects v2?

ElevenLabs Sound Effects v2 is a sound effect model from ElevenLabs. In Manus it turns a text description into a sound effect from 0.5 to 30 seconds long, saved as an MP3. It can also make clips that loop seamlessly.

How do I use ElevenLabs Sound Effects v2 in Manus?

Choose Audio in the Manus input box and describe the sound you need, or start your request with "Use ElevenLabs Sound Effects v2". Add a length or ask for a loop in the same message.

How does pricing work for ElevenLabs Sound Effects v2 in Manus?

Availability and credit usage depend on your Manus plan. See pricing

Can I use ElevenLabs SFX in Manus?

Yes. The ElevenLabs SFX model is built into Manus as ElevenLabs Sound Effects v2, so you do not need a separate ElevenLabs account or API key.

Can ElevenLabs Sound Effects v2 make seamless loops?

Yes. Ask for a loop and ElevenLabs Sound Effects v2 makes a clip whose end flows back into its start, so it can repeat without a gap. This suits rain, wind, engines, and other background sounds.

How long can a ElevenLabs Sound Effects v2 sound effect be?

From 0.5 to 30 seconds. Give a length in your prompt, or leave it out and ElevenLabs Sound Effects v2 picks a natural length for the sound.

How is ElevenLabs Sound Effects v2 different from Lyria 3.5 and Gemini 3.8 Flash TTS?

ElevenLabs Sound Effects v2 makes sounds that are not music or speech, such as Foley, ambience, UI sounds, and impacts. Use Lyria 3.5 for songs and instrumental music, and Gemini 3.8 Flash TTS for narration and dialogue.

Make your first ElevenLabs Sound Effects v2 sound effect